All posts tagged: Programming

Computational sense and movements, 2017

This is a  performance project that exhibits in real-time, a process of a man counterbalancing with the computer motions through drawing. The Project experiments with 5 different computational senses and motions analysing how different computational senses can impose different physical movements to human body. The […]

Reconstruction of the Grandfather’s house, 2016

This project explores a method of constructing an architectural space through bodily description. Relying on me and my cousin’s shared memory of my grandfather’s house, this project converts our choreograph of describing the house into an architectural space in a digital environment.   Video of […]

Capturing movement, 2016

Converting the motion into mesh and 3d printable object. openCV + ofMesh +Grasshopper A webcam collects the information when the movement occurs. It does it by calculating frame differences which is the information of the changes made in pixels that webcam collects at each frame. […]

Capoeira Performing Device, 2014

Architectural reinterpretation of Brazilian martial art ‘Capoeira’. This was the first project of my second year at Bartlett school of architecture. Inspired by the movement of the capoeira and the characteristic of it being rhythmical yet energetic continuously changing its shape and re-forming the circles. […]