Trail of Moments

A human body perceives the world in an endless bundle of sensations from multiple sensory modalities. A body is inherently creative, constantly seeking proprioceptive stimuli in our environment’s material and immaterial qualities such as space, time and emotion.A human body perceives the world in an […]

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Entangled

Entangled is an interactive contemporary dance workshop series exploring the creative application of Human-Computer-Interaction (HCI) during the process of dance making. This project was inspired by the expanding deployment of intelligent and connected devices that now influence how we physically move around the spaces.  The project […]

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Sonic Scenery, 2021

Sonic Scenery (2021) at Gwang-Ju Design Biennale This is an audio-visual landscape exploring the journey of light and darkness. It is a reinterpretation of nature and the dynamicity of an automotive inspired by Porsche’s aerodynamic design and the aesthetics of its curves. This audio-visual work […]

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Diffusion, 2021

‘Diffusion’ is a soundscape performance consisting of a live string trio’s improvisional performance, visual projections and digital sound Three string players and three loudspeakers were positioned in a small theatre with audio visual projection at the front. Inspired by audible and visual indication, musicians improvised […]

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Bonner Road, 2020

‘Bonner Road’ is a soundscape installation and a spatial music performance exploring the translation of acoustic environment from one location to the other. Initially, when the Sinchon theatre invited the violinist Sue In Kang and me to create a performance on architecture and sound, we […]

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Smile to, 2020-2017

Smile-To is a series of work that involve computer-vision and facial expression exploring the theme of ‘what it feels like to have your emotions read by the computer’ Smile To See (2020) Mirror, fabric and camera | 40cm x 35cm Smile To See (2020) is […]

Boolean Series, 2021

The Boolean series first started because of a curiosity with the technique of splitting. While additive and subtractive crafting methods are common, the approach of splitting seemed unexplored. In Boolean, two objects are obtained by splitting a single block of material —  like jigsaw pieces […]

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Lotus, 2020

  The Lotus is a bespoke high table inspired by the reflection of light on lotus fields at Paldang lake in Korea. The hand polished steel surface texture of the table recreates the light reflection of the lake onto its surface. The distressed edge of […]

Boolean, 2018

Boolean is series of ruled surface sculpture constructed with specially designed hot-wire cutting instrument and styrofoam. Making film Split from single rectangular block, one sculpture is the void of the other and vice versa. This is neither additive nor subtractive way of sculpting. Through multiple […]

(Anti)Voice-loop, 2019

Anti]Voice loop, (2019)By Freddie Hong and Philip Liu [Anti]Voice loop is audience engaging ‘kinetic-sound installation’ inspired by the aesthetical and functional aspects of the different types of propaganda speakers found in internationally but more specifically in Korea (North & South) and by the typical behavior […]

World’s Largest Musical Box, 2019

Shortlisted proposal for summer camp project 2019. This Musical box wheel was proposed to be built by 100 young adolescents for the period of summer camp in forest. This proposal was developed in collaboration with Classical Violinist Sue In Kang.   We are very interested […]

SURFACE – Xbox controlled hot wire foam Cutter, 2017

A 3-axis hotwire CNC controlled by Xbox controller that enables people to sculpt styrofoam intuitively in a real-time flow. This work was presented at Expressive Sympossium 2019 : Link   Video of people cutting the foam during the exhibition Surface is a sculpting instrument controlled […]