Boolean is series of ruled surface sculpture constructed with specially designed hot-wire cutting instrument and styrofoam. Making film Split from single rectangular block, one sculpture is the void of the other and vice versa. This is neither additive nor subtractive way of sculpting. Through multiple […]

(Anti)Voice-loop, 2019
Anti]Voice loop, (2019)By Freddie Hong and Philip Liu [Anti]Voice loop is audience engaging ‘kinetic-sound installation’ inspired by the aesthetical and functional aspects of the different types of propaganda speakers found in internationally but more specifically in Korea (North & South) and by the typical behavior […]

World’s Largest Musical Box, 2019
Shortlisted proposal for summer camp project 2019. This Musical box wheel was proposed to be built by 100 young adolescents for the period of summer camp in forest. This proposal was developed in collaboration with Classical Violinist Sue In Kang. We are very interested […]

SURFACE – Xbox controlled hot wire foam Cutter, 2017
A 3-axis hotwire CNC controlled by Xbox controller that enables people to sculpt styrofoam intuitively in a real-time flow. This work was presented at Expressive Sympossium 2019 : Link Video of people cutting the foam during the exhibition Surface is a sculpting instrument controlled […]

Hyundai Pavilion by Asif Khan, 2018
Hyundai Pavilion by Asif Khan Studio commissioned by Hyundai Motors Company for PyeongChang Winter Olympic Games 2018 introduced the darkest building on earth. As the world’s darkest building, the Hyundai Pavilion during the olympic game brought the automobile brand’s vision of future mobility to a […]

Computational sense and movements, 2017
This is a performance project that exhibits in real-time, a process of a man counterbalancing with the computer motions through drawing. The project uses gyrOsc attached to a custom-designed iPhone harness. By wearing this harness, the user’s interaction is no longer limited to the hands; […]

Boolean column, 2018
*Boolean is series of styrofoam sculpture cut with specially designed hot-wire cutting instrument that is controlled digitally by game controller. Split from single rectangular blocks, left side is the exact void of the right side and vice versa. This is neither additive nor subtractive way […]

A Bath of Mnemonic Vectors, 2016
A re-territorialised Japanese bathhouse in Hoxton translates the symmetries and asymmetries of shared memories into measurable architectural units. The project involves the author’s and his mother’s memories of one specific bathhouse in Korea, which are diagrammed, encoded and re-staged by masked actors, then digitally captured and algorithmically translated to […]

Reconstruction of the Grandfather’s house, 2016
This project explores a method of constructing an architectural space through bodily description. Relying on me and my cousin’s shared memory of my grandfather’s house, this project converts our choreograph of describing the house into an architectural space in a digital environment. Video of […]