Smile-To is a series of work that involve computer-vision and facial expression exploring the theme of ‘what it feels like to have your emotions read by the computer’ Smile To See (2020) Mirror, fabric and camera | 40cm x 35cm Smile To See (2020) is […]
All posts filed under: Interaction Design

Lotus, 2020
The Lotus is a bespoke high table inspired by the reflection of light on lotus fields at Paldang lake in Korea. The hand polished steel surface texture of the table recreates the light reflection of the lake onto its surface. The distressed edge of […]

World’s Largest Musical Box, 2019
Shortlisted proposal for summer camp project 2019. This Musical box wheel was proposed to be built by 100 young adolescents for the period of summer camp in forest. This proposal was developed in collaboration with Classical Violinist Sue In Kang. We are very interested […]

SURFACE – Xbox controlled hot wire foam Cutter, 2017
A 3-axis hotwire CNC controlled by Xbox controller that enables people to sculpt styrofoam intuitively in a real-time flow. This work was presented at Expressive Sympossium 2019 : Link Video of people cutting the foam during the exhibition Surface is a sculpting instrument controlled […]

Computational sense and movements, 2017
This is a performance project that exhibits in real-time, a process of a man counterbalancing with the computer motions through drawing. The project uses gyrOsc attached to a custom-designed iPhone harness. By wearing this harness, the user’s interaction is no longer limited to the hands; […]

Reconstruction of the Grandfather’s house, 2016
This project explores a method of constructing an architectural space through bodily description. Relying on me and my cousin’s shared memory of my grandfather’s house, this project converts our choreograph of describing the house into an architectural space in a digital environment. Video of […]